Similar Posts
Data tracking for schools
A group of seventh- and eighth-grade girls sat around a lunch table discussing a new game-like app they use in school. Danna Rodriguez somewhat sullenly said she didn’t want to care about Strides, which tracks points students can earn for attendance, grade-point average and engagement with the app itself, among other things. But she can’t…
Gamification in HS government and Econ
I got the chance to go into Mike Franz’s high school gov & econ class when they were playing YOLO, a year-long game where one week of school represents one year of life. The first week of the game the students are 18 years old, the last week of the game they are near retirement…
ISTE 2016: 5 Tech Trends Reshaping Education | EdTech Magazine
Presenting to a packed house at ISTE 2016, educational technology expert Jason Ohler asked educators to dig deep and consider how they want to influence their students’ lives.“ Be a door-opener,” said the professional speaker and author. “Discover what is now important to you as a teacher.” But that was just tip of the iceberg….
How to Take Digital Citizenship Schoolwide During the 2016 17 School Year | EdSurge News
Since our students are using technology to play, learn, and communicate while at home and at school, they should be learning how to use that technology responsibly. Full integration of digital citizenship (or DigCit) curriculum into every class and every content area—at every grade level—should be the goal to meet this need. Source: How to…