Increased screen time has multiple risks for children’s psychosocial well-being. These risk factors seem to be significant in the long term, and are related to problems in children’s socio-emotional development later on. Health professionals and pediatricians have an important role as communicators of the current research results on the safe usage time of e-media for families, and enhancing parents’ skills as regulators of children’s safe e-media use. More research is needed on the family conditions of high-dose e-media users.
It’s interesting that game playing had the least amount of influence on 5 year olds, whereas screen time in general was bad news all around for 5 year olds. I’d like to see more research into what is being done with the screen time. Does creating have the same effect as gaming?