Why would a student want to complete a learning game?

Why would a student want to complete a learning game?

A challenge we faced while building SpriteBox Coding, a learn to code game for kids ages 5+, was that the educational component primarily centred around puzzles. However, as we learned with our previous title LightBot, for some kids, puzzles simply aren’t exciting on their own. There were often players who needed a reason for why…