With the Common Core’s emphasis on data-driven instruction there is a misguided focus on using technology to deliver content and collect data rather than cultivate learning and stimulate cognitive development.Using education technology isn’t so much about students mastering a device or procedure so much as it is about mastering themselves first.
I’ve seen assessment tools used by teachers in the belief that the tools are an instructional tool. Just because you can get pretty graphs out of a piece of software does not mean it can be used as an instructional replacement. Assessment tools have taken over a lot of edtech, because they are easy to use to generate pretty graphs under the guise that student use of the tool is teaching students. This couldn’t be further from the truth.
As educators, we’ve spent years attending classes, participating in workshops, going to conferences, and continuing our education. The more we learn, the more we create and collect. Because of the time and effort that we spend developing such rich resources, it becomes challenging to let some of them go. I’ve struggled with this for years….
Turing Tumble is a new type of game where players (ages 8+) build mechanical computers powered by marbles to solve logic puzzles. It’s fun, addicting, easy-to-learn, and while you’re playing, you discover how computers work. I’m all about teaching kids to code. When I was a professor at the University of Minnesota, I saw how valuable…
Source: Adventuron – itch.io I’m a big fan of interactive fiction, and Adventuron is another tool that can be used to create interactive fiction. But, the fun doesn’t stop there. There is also Adventuron Classroom that walks you through coding an interactive fiction game. I used the word coding because that it what you or…
Nobody likes change, but the fact is that change is at our doorstep. Changes in technology are quickly beginning to force the hands of schools and districts across the world. This poses some good news for students, as transformation efforts are under way to provide authentic learning experiences that provide relevance, value, and tangible skills…