Virtual worlds can have positive effects

As a teenager, Pete Etchells lost his father to motor neuron disease, and often, when the anniversary of his death rolled around, he found solace in playing video games, like hunting for the elusive Time Lost Proto-Drake in World of Warcraft. Gaming started as an escape, but over time, he found those virtual worlds helped him grapple with the difficult questions of human mortality and death. He even recreated a log cabin in Minecraft, drawing on memories of where he’d stayed at Yosemite on vacation with his father.

Source: Losing yourself in virtual worlds can have good as well as negative effects | Ars Technica

I’m a little disappointed that any effects, good or bad, from playing video games may only be slight. It is comforting to know that I haven’t screwed myself up too badly from over 35 years of video games.

And now, another book to add to the pile.

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