Different video games use failure in different ways. Some use it to shock players and teach them what not to do, while others use death as a punishment for carelessness, recklessness, or some other mistake. Super Gridland, the new mobile RPG-puzzle hybrid from Canadian developer Michael Townsend, treats failure as a journey. With each mistake, you learn something new. With each death, you start the day over better equipped to handle what the game throws at you.
From the review, Super Gridland sounds like a great way to re-inforce learning from failure.