Although we often believe we act without bias or stereotyping, we’re all subject to unconscious biases: automatic, mental shortcuts we use to process information and make decisions quickly. These shortcuts are useful, but can also subtly and negatively influence our actions. And in the classroom, they can have serious consequences—educators could unintentionally discriminate against some of their students, discouraging them from pursuing certain fields of study.
Make your documents look consistent in a click Source: Styles for Google Docs I have been a big fan of styles for awhile. In fact, it’s probably the most underused feature of word processing. Once you start using styles, you’ll create better looking, consistent, work, faster then you thought possible. This add-on gives you twelve…
Educators are eager to know how the computers popping up in their classrooms actually affect student learning. Much of the research has focused on how computers and other digital devices increase thetemptation and likelihood of multitasking, leading to lower comprehension and reduced productivity. But until now, few people have looked into whether the method of…
Final-year high school students who sat a national history exam in New Zealand have launched a petition asking the exam be marked based on students’ own definition of an “unfamiliar” word. Source: NZ students start petition after exam word ‘trivial’ confused them I have no words… At least no words that these students would be able…
With every new year comes new ideas. To get a glimpse into what the next 12 months will hold for everything from professional development to digital learning, and from communication to virtual real… Source: 15 hot edtech trends for 2017 Instead of one person’s opinion, this article lists the responses from several people in the…
Here is an amazing list of clever, unique and simple set up STEM challenges and lesson plans from other teachers. Source: 28 Awesome STEM Challenges for the Elementary Classroom – Teach Junkie What a great list of activities and lesson plans! I really like how they minimize tech and maximize making.
In the past, I’ve written on ideas for gamification—using games in the classroom—but lately I’ve been reflecting on some of the bigger ideas that games open up in terms of pedagogy and the classroom experience. While we can use games as tools and perhaps build units that are gamified, we might also adopt some basic…